Screenshot extension
This extension lets you save a screenshot of the running game in a specified folder.
Warning
Taking a screenshot writes a file to the computer's disk. It is therefore only supported when the game is exported for Windows, Linux or macOS. It does not work in web games or on mobile (Android/iOS), where writing arbitrary files to the file system is not allowed.
Note: As of GDevelop 5.0.0-beta92 the screenshot action is no longer an extension. Just add an action and search for screenshot or go to Other Actions/Screenshot/Take screenshot.
Actions
Take screenshot
Use this action to save a screenshot of everything which is currently drawn on the game window into a png file.
Parameters:
Save path: The file path where the screenshot should be saved.
The save path needs to be an absolute path on the file system (like "C:\MyFolder\MyScreenshot.png" on Windows).
Relative paths are not supported.
If the path does not already end with .png, this extension automatically appends it, so the screenshot is always saved as a PNG image.
Note
In order to create a game that runs on all supported platforms you should use the special folders from the file system extension in combination with the path separator. These determine the path to common folders like Pictures, Documents or Desktop automatically. You can read more about it in this article.
Example
This path:
<FileSystem::PicturesPath>() + <FileSystem::PathDelimiter>() + "my_screenshot.png"
This will save the screenshot to the Pictures folder on Windows, Linux and MacOS.
Reference
All actions, conditions and expressions are listed in the screenshot extension reference page.